2009년 7월 1일 수요일

Keep severity scores realistic...

Because the purpose of a usability report is to bring to light the issues that came out during the test, the things you report may seem more important than they actually are. By simply including an observation in the report, you are already inflating its severity. Someone who reads your report can

easily seize upon an observation that "sounds right" to them - or worse, confirms a bad design idea they thought of themselves - and blow it out of proportion.

 

Assigning a severity rating to observations can keep this inflation in check. The more objective you can make the ratings, the better. Of course, the severity of a usability problem is a totally subjective metric, buy you can set some criteria for what counts as a major problem. the most typical  definitions are followed:

 

 

High severity

- Prevents the user from completing the task.

- For example, User could not find the submit button and believed the task  was complete even

   though it was not.

 

Medium severity

- Does not prevent the user from completing the task, but caused a significant distraction that the

  user noticed.

- For example, The system threw an error when the user clicked submit. Upon clicking back to the

  form, the user realized that he missed a checkbox  that was required before moving forward.

 

Low severity

- Does not prevent the user from completing the tasks, but caused a delay  or an error that the user 

  did not recognize.

- For example, The user knew he needed to click a submit button, though he could not immediately

   find it.

 

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